Generaider Boss Bite
Trap Normal

Generaider Boss Bite

  • Archetype:
  • Generaider

  • View:
  • 3079




Tribute any number of "Generaider" monsters, then target 1 face-up Xyz Monster you control; attach exactly that many "Generaider" monsters from your hand, field, and/or GY to it, except the monsters Tributed to activate this effect. You can only activate 1 "Generaider Boss Bite" per turn.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 9, 2026
48± 8/ 100
Power Score
Intrinsic 44
Deck 50

Generaider Boss Bite — Power Evaluation

Final Score: 48 ± 8 · Confidence: Medium

  • Intrinsic: 44 · Deck: 50 · Meta: provisional
  • Primary role: Extender · Secondary: Recovery/Recursion

Why it scores here

Generaider Boss Bite converts Generaider bodies from hand, field and GY into Xyz material on a face-up Xyz monster, at the cost of tributing Generaider monsters, with once-per-turn use. Its score comes from that board-to-material conversion and from being in 26 of the sampled decks, not from its stats or any interaction, since it has no negation or removal effect. The card is a backrow trap, so it is weak as a body, and its value depends on a Generaider Xyz and bodies already being on the field.

Axis scores

Axis Score Evidence
Accessibility 55 Set as a trap and played in 26 of the sampled decks at 1.46 copies on average, but it needs Generaider bodies to tribute and a face-up Xyz to target, so it is not live from hand alone (observed; text-derived dependency is inferred).
Combo & Conversion 55 The text turns any number of tributed Generaider monsters into equal-count Xyz material, a real multi-material step, but no combo boards were supplied to confirm how far it converts in practice (inferred from text).
Resource Economy 55 Recovers Generaider bodies from the GY and hand into Xyz material, which is a refuel-style gain, but it also costs tributes, so the net is roughly even to modestly positive (inferred from text).
Effect & Interaction 5 The card has no negation, removal, or opponent-facing effect, so interaction is effectively absent (verified from card text).
Material Utility 10 As a Trap Card it is not a monster body and cannot itself serve as Xyz material (verified from card type).
Resilience & Flexibility 35 It sits face-down in the backrow where backrow removal or a trap-negate can stop it, and it is once-per-turn with no redundancy beyond the copies run (inferred).
Deck-Building Efficiency 45 It is a 1-to-2 copy slot but demands a Generaider-heavy shell, so it locks the deck toward one archetype more than a generic card would (observed deck spread; restriction inferred).

Calculation

Weight profile: 0.7 Extender + 0.3 Recovery/Recursion (blended). Intrinsic ≈ 44, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts Generaider bodies from hand, field and GY into Xyz material in one activation
  • Appears in 26 sampled decks across 6 archetypes, so the role is practical rather than niche
  • Co-occurs with the Generaider Boss support package (Loptr, Harr, Generaider Boss Stage at 88.5% of its decks)

Weaknesses

  • No negation, removal or direct interaction
  • Requires a face-up Xyz and Generaider bodies on the field to be useful
  • Trap card, so it is exposed to backrow removal and has no body value
  • Once per turn, so a single copy is limited to one conversion per turn

Counters / choke points

  • Backrow removal or trap-negation before activation (inferred from trap card type; no counter data supplied)

Best use

Extender that loads Xyz material from Generaider bodies. Decks: Generaider (archetype 272), Generaider (archetype 569), World Legacy, Unchained. Suggested copies: 1.

Evidence & gaps

  • Verified: Card type is Trap Card, and it is tributes-to-attach with a once-per-turn clause (card text); Appears in 26 of the sampled decks, 26 as main deck, 1.46 copies on average (deck stats); Spans 6 distinct archetypes, led by Generaider (8 decks) and Generaider (6 decks) (deck stats); Top partners include Loptr, Harr and Generaider Boss Stage at 88.5% co-occurrence (deck stats)
  • Observed: Copy distribution is 15 decks at 1 copy, 10 at 2, 1 at 3 (deck stats); Gameplay mix is roughly even across three gameplay types (deck stats)
  • Inferred: Needs a face-up Xyz and Generaider bodies to be live, from the text's target and tribute wording; Combo conversion and resource gain are text-derived, since no combo boards were supplied; Backrow exposure is a generic trap risk
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no rulings or banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); archetype inclusion inferred from the deck sample only legal_copies is empty for all formats











https://metaduelist.com/
Top